Whips, Shadows, and the Law: The Savage Eden of Island of Lost Souls 1932

There’s a particular thrill in stepping into the cinematic corridors of Early Shadows & Pre-Code Horror blogathon, a gathering devoted to the films that haunt the margins of film history, but have shaped its core in ways that linger in our minds. I’m genuinely delighted to join this event; there’s nothing else that rivals the joy of revisiting a film that cast an indelible shadow over early cinema and left its mark on my own imagination.

From the silent era’s spectral figures to the forbidden worlds conjured in Hollywood’s pre-Code heyday, horror has never been simply about monsters on the screen; it’s a reflection of anxieties, desires, transgressions, and the fragile boundaries of human instinct. Stories from this era link by circumstance, terror, and societal unease, showing how fear can rise not just from nightmarish creatures but from what lurks beneath the surface of ordinary life: frailty, darker impulses, and the quiet dread of existence itself. Joining fellow writers of CMBA and cinephiles in this blogathon feels like stepping into a shared séance, one that honors the daring, the innovative, the unique, and occasionally the downright subversive spirit that fueled horror between two world wars. Here’s to celebrating the uncanny brilliance of early cinema and pre-Code horror, and to the conversation we have that continues to shape how we see, and feel, these unforgettable shadows onscreen.

Between Beast and Man: The Anatomy and Alchemy of Otherness: Flesh, Science and the Grotesque in Island of Lost Souls 1932

Island of Lost Souls is one of those films that seizes you in its creeping half-light, a restless rhythm that quickens the blood, at the crossroads of classic cinema’s darkest dreams and its boldest imaginations. Watching it, I’m immediately drawn not just to its haunting visual poetry or the simmering dread but to the uneasy questions it refuses to let me forget: What makes us human when all the markers of civilization dissolve? What happens when the very boundaries between human and animal are violently erased by the hand of hubristic science? And, what are the real costs of wielding power without limits, and what happens when we try to rewrite the rules of nature?

This film, made in the sacred wilds of the pre-Code era, feels like an unfiltered whisper from a time when Hollywood dared to peek beneath the polished surface of morality and reveal something raw, conflicted, and urgent. It’s not simply a horror movie; it’s a cinematic artifact that stirs with the restless energy of classic filmmaking, the kind, with its endlessly provocative landscape that blends artistry with anxiety, spectacle with soul.

Island of Lost Souls isn’t just a film, it’s a fever dream caught on celluloid, a wild symphony where science and myth clash within a landscape carved out like a deep wound.

Every time I revisit it, I’m pulled back into that dense fog of shadow and suspense, where Charles Laughton’s Moreau crackles with a madman’s charisma and Kathleen Burke’s Panther Woman inhabits the space between beast and woman with hauntingly tragic subtlety; simultaneously alluring and heartbreaking, a creature caught between worlds.

It’s a love letter to the early days of horror and science fiction, where storytelling was still wild and urgent. This film lives; it breathes a strange, unsettling magic that invites us to peer into the abyss and find a reflection that’s uncanny and utterly, defiantly alive.

Island of Lost Souls’ director, Erle C. Kenton, is one of Hollywood’s sly alchemists, effortlessly mixing genres with a keen eye and quick wit, who ziggzagged from chaotic Keystone Kops slapstick to the eerie shadows of fiendish horror; he never lost his sense of rhythm or wit. Born in 1896, Kenton kicked off his film journey in the raucous world that was vaudeville with its comedic timing before slipping into the director’s chair, behind the camera to craft films that bounce between laughter and dread.

He would become best remembered for the wild-eyed, atmospheric wonder of Island of Lost Souls (1932), which is the definitive cinematic take on H.G. Wells’s The Island of Dr. Moreau, with Charles Laughton delivering a deliriously grotesque performance at its profane heart. But Kenton didn’t box himself into horror’s Gothic parlors; he also directed some of Abbott and Costello’s sharpest comedies, like Pardon My Sarong and Who Done It? (both 1942), showcasing his knack for timing and his gift for orchestrating both pratfalls and plot twists.

His 1940s Universal monster rally pictures, like The Ghost of Frankenstein 1942, House of Frankenstein 1944, and House of Dracula 1945, are a testament to his ability to keep things lively, even as he painted their fog-draped setpieces and buoyant energy; atmospheres dense with shadows and menace. Later, Kenton smoothly transitioned to television, where his versatility and journeyman spirit continued to shine. Whether conjuring mayhem on an island of man-beasts or letting comedians bounce off monsters and mad scientists, his legacy is dazzling proof that genre filmmaking thrives on nimble creativity, always with a knowing wink from behind the camera.

H.G. Wells’s The Island of Dr. Moreau is a ferocious, unsettling tale of boundaries, social, biological, collectively ethical, and personally moral, dissolving on a feverish tropical stage, blurring the line between humanity and bestiality.

The novel throws poor Edward Prendick, a shipwrecked survivor, onto a remote island where the eccentric and morally unbound Dr. Moreau, a grandiose madman, conducts his horrific vivisection experiments that transform and warp animals into “Beast Folk”, grotesque parodies of humanity. Wells’s original novel, The Island of Dr. Moreau, isn’t just Victorian sensationalism thriving on shock value; it’s a deep dive into the edge, the limits of science, the primal terror, that gut-wrenching fear of losing what makes us human, losing our identity, and the strange, uneasy ties binding us to the animal world.

It’s a dark Gothic fairy tale steeped in cruelty, a desperate search and a yearning for moral order, and a haunting fear and cosmic anxiety that progress might leave us staring into a reflection full of monsters.

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When Erle C. Kenton brought Island of Lost Souls to life on the screen in 1932, the adaptation didn’t try to politely mimic the book, but instead wrestled with its themes, shining a harsh Hollywood spotlight on the Wells’ novel’s lurking, shadowy psychology. Kenton’s film channeled the novel’s questions: What is humanity? Where does civilization end and savagery begin? It added its own lurid twist, framing Moreau (played by Charles Laughton) as less a misunderstood idealist and more a villain luxuriating in power and pain. Unlike Wells’s deeply traumatized Prendick, Kenton’s protagonist (renamed Parker) leans toward active resistance, and the film’s narrative plunges with wild abandon into Gothic horror romance, with new characters (the invented Ruth; the innocent anchor as the clear contrast to the wild, untamed Panther Girl Lota, standing firmly against Lota’s primal and dangerous allure. Ruth is a pure, grounded, determined fiancée, a morally grounded presence and a humanizing, heartsteady conscience, tossed into the mix to heighten the peril and excitement.

Frequently, as with most adaptations, the cinematic retelling dances in dialogue with its literary origins, critics and scholars have wrestled with the differences for years: Wells himself was famously unhappy, calling the film’s sensational approach, its twists and bold cinematic liberties “blasphemous” to his deeper philosophical questions. But Kenton’s House of Pain can also be seen as a sharp, visual shorthand for Wells’s own fears, the tortured beast-men, the strict yet strange Law they follow, and their wild reversion as they slide back into animal instinct all echo the novel’s chilling, cautionary warning about the fragility of civilized order.

In Kenton’s adaptation, the film simplifies and amplifies its source, trading deep existential reflection for the visceral spectacle and psychological horror that only early cinema could conjure, yet it keeps Wells’s thesis alive: the monsters we fear are inextricably tied to the monsters we become if science outruns conscience.

A striking parallel emerges that can be drawn between this film and Shakespeare’s The Tempest: Dr. Moreau takes on the role of Prospero, the island’s brooding master; Lota steps in as Miranda, the captive daughter caught between worlds; and Edward Parker could be seen as Ferdinand, the outsider whose presence sparks a fragile hope amid chaos.

The script for Island of Lost Souls is a wild cocktail of Hollywood flair mixed with literary depth, brewed by the seasoned hands of Waldemar Young and Philip Wylie. Young, who’d already made a name writing melodramas and horror, had previously scripted for silent-era icon Lon Chaney classics, and teamed up with Wylie, whose What If? Fiction was rich with the modern anxieties of his time. Together, they took Wells’s heady, philosophical horror and shaped it into a sharper, more gripping script that hums with a pre-Code edge and dark, swooning melodrama, refocusing the narrative into a slick, thrilling Gothic adventure that would hook audiences.

Unlike the novel’s focus on Prendick’s existential dread and Wells’s cool, clinical science, the screenplay plunges the island into a world thick with exotic danger and a flirtation with dark quasi-romantic peril. It brings in new characters like Ruth, the hero’s steady fiancée, and elevates Lota, the Panther Woman, a creation far more wild and seductive than Wells’s original puma experiment.

These writers’ choices transform the story into a hypercharged, perversely alluring spectacle full of simmering innuendo, boundary-pushing scenes of threat and transgression, and a grand, shocking finale where the beast folk take their anarchic revenge and unleash chaos on their creator.

While some purists and actually Wells himself cringed at these changes, you have to admire Young and Wylie for how they captured the novel’s deeper anxieties, translating the novel’s subtext, and its concerns about science’s machinery of curiosity, the voice of conscience, and the fragile architecture of order, and how they rewrote them into the sharp, shadowy language of early horror cinema, blending philosophical challenges, with the glossy thrill of Hollywood’s darkest dreams and seductive nightmares.

Of interesting note, there is no musical score, except for the credits. To create the language of the mutants, recording engineer Loren L. Ryder (the pioneering sound engineer who worked extensively for Paramount Studios from the late 1920s to the 1950s went on to found Ryder Sound Services in the film industry. He was highly influential, winning five Academy Awards and shaping sound recording standards in Hollywood) re-recorded a mixture of animal sounds and foreign languages, then played them backwards at alternating speeds.

The screenplay for Island of Lost Souls sailed directly into the turbulent waters of censorship and pre-Code Hollywood, where barely a ripple separated artistic ambition from the strict hand of moral regulation. Young and Wylie’s adaptation turned Wells’s nightmarish vision into an intoxicating pre-Code crucible, brimming with blasphemy, implied bestiality, sexuality, and primal revolt.

Yet, their boldness met with fierce resistance: later, the board of censors pushed for cuts in specific regions, cutting scenes that depicted the vivisection table, Moreau’s chilling lines about the nature of the Panther Woman, and any lingering threat of transgressive sexuality, including hints of crossing animals with humans and Moreau’s Godlike aspirations.

At the time, America lacked a unified standard, so every state wielded its scissors differently, and overseas, the outrage was magnified; endless streams of dialogue, violent climactic moments, and anything that smacked of sexual or racial taboo were snipped with zealous determination, resulting in bans in the UK, Australia, Germany, and beyond.

Once Joseph Breen’s Production Code clamped down in 1934, Island of Lost Souls quickly earned the label of cinematic outcast. Paramount’s efforts to re-issue the film were met with flat refusals, with censors branding its horror as simply too much, even after heavy cuts.

This censorship didn’t just nibble around the edges for decades; it erased entire moments: Laughton’s unforgettable death vanished from UK screens, crucial scenes were sliced away bit by bit across states, and the film’s darkest, most disturbing lines and most clinical horrors retreated and faded into whispers and rumors, locked away until Criterion’s painstaking restoration nearly 70 years later.

The Production Code’s iron grip and the censor’s sharp blade didn’t merely trim the film for a generation; they dulled and muted the simmering menace and twisted beauty and grotesque lyricism that Young and Wylie had poured into their script. Kenton’s House of Pain became a testing ground for just how much fear, terror, transgression, boundary-pushing, and moral ambiguity audiences around the world could stomach, showing, too, how even the boldest nightmares on screen could be domesticated, at least for a time.

Shot in only 5 weeks, Karl Struss’s cinematography for Island of Lost Souls is a stunning example of how light and shadow can step beyond their usual roles and become characters in their own right. He wraps the story in a feverish, haunted mood that feels less like a jungle island and more like a psychological trap. Already celebrated for his Oscar-winning work on Murnau’s Sunrise: A Song of Two Humans 1927 starring Janet Gaynor, Struss brought a painter’s eye soaked in German Expressionism to Kenton’s sets. With shadows that stretch thick and heavy, pressing in like a living, breathing weight, turning the foliage into a claustrophobic maze, making the environment sting with suffocating menace. His camera moves with slow, deliberate creep, trailing the beast-men as they shuffle through patches of light and dark, and half-lit lairs, emerging from the impenetrable darkness and oppressive jungle gloom with unsettling elegance and grace. The rhythm of mist and shadows, enhanced by real fog shot at Catalina Island, blurs the edges and feeds the film’s dreamlike, nightmarish effect that hums with quiet suspicion and sudden revelation.

Struss’s work goes far beyond simply capturing scenes; it breathes life into the island’s oppressive atmosphere and the twisted horror of Moreau’s monstrous creations, keeping secrets in the dark while revealing just enough to unnerve us. This striking contrast of black and white, light and shadowy thrills is not only an artistic visual style, it’s a thematic heartbeat, underscoring the blurred lines between human and beast, civilization and savagery, order and chaos, and science and sin. The camera’s movement and shadowy elements of Struss’s lens give the film its signature eerie pulse throughout, and you can see its influence and how it shaped the look of horror’s shadowy terrains for generations to come.

After years steeped in the feverish, unhinged magic of pre-Code Hollywood, roughly from the chapter of the late 1920s through mid-1934, that delighted in the raw, unruly freedom to explore sexuality, violence, criminality and taboo themes with impunity before the curtain of censorship fell, Island of Lost Souls is pure pre-Code nightmare fuel, a film soaked in sadism, forbidden scientific blashemy, raw animal lust and desire, and a gnawing existential dread that couldn’t be broached in polite, post-Code society.

Pre-Code horror wasn’t just about the usual monsters and fiends; it was about capturing a world teetering on the edge of panic, a world hurling toward a moral abyss. It essentially gave filmmakers free rein to push against the boundaries that society, psychology, and cinema had long tried to hold in check.

Erle C. Kenton’s film, much like James Whale’s Frankenstein 1931 or Tod Browning’s Freaks 1932, thrived on the lack of rigid oversight: this was an era when bestiality, torture, sexual threat, and ambiguous morality could simmer in the script and splash across Struss’s eerie chiaroscuro frames without the timely intervention of the Production Code. That openness is what let early horror films push their genre’s limits, explore society’s darkest fears, shape indelible archetypes, and make it possible to showcase the disturbing spectacle of Charles Laughton’s Moreau, a performance oozing with perverse charisma that might well have been tamed and tamped down for the comfort of domestic conformity just two years later.

But the impact was more seismic than a handful of shocking images. Pre-Code’s permissiveness allowed women to play deadly antagonists and complex protagonists, explored the subversive power of sexuality, and gave horror its language of shadows and suggestion.

When the Production Code’s unyielding hold took over in July 1934, narrative risk and sensually charged storylines retreated underground, emerging only through subtle suggestion and coded subtext. The horror genre, like others, was thoroughly sanitized, and films grew conservative, deprived of the dark marvels and ambiguous provocations that gave works like Island of Lost Souls their shivering, forbidden allure.

That brief period set a template for what horror could achieve: films like Edgar G. Ulmer’s The Black Cat (1934) dared to be disturbing, psychologically adult, and steeped in moral uncertainty, establishing tropes that would only sneak back decades later when cinema’s shackles loosened once more. The pre-Code era wasn’t just an interlude; It’s the lifeblood of classic horror’s deepest, wildest dreams, the heartbeat beneath the genre’s longest shadows.

Pre-Code horror films flipped many of the usual portrayals of women on their head, unleashing female characters who were far more complex, transgressive, and magnetic than what Hollywood would later allow under the Production Code’s suffocating grip. During this brief but electric era, women in horror were often cast as figures of desire and dread, seductive, dangerous, and unapologetically alive with sexual agency and moral ambiguity, such as Carole Lombard in Victor Halperin’s Supernatural 1933, Miriam Hopkins as Ivy Pearson in Rouben Mamoulian’s Dr. Jekyll and Mr. Hyde (1931) Joan Blondell in Lambert Hillyer’s The Vampire Bat (1933) and Olga Baclanova in Tod Browning’s Freaks 1932.

And for your consideration, while Dracula’s Daughter (1936) was released after the Production Code began strict enforcement in mid-1934, it often reads like a pre-Code film due to its daring thematic content and complex female lead, which continue many of the hallmarks that defined pre-Code horror. First off, the film explores themes of sexual repression, forbidden desire, and identity in ways that feel remarkably frank for post-Code cinema. Gloria Holden’s vampire Countess is suffused with a Gothic sensuality, coded queer significance, and emotional turmoil that place her outside typical moral binaries. And if we’re taking into account the relevance of Gloria Holden’s role, it would be a monstrous oversight to leave Elsa Lanchester’s Bride lurking in the shadows for her trailblazing role in Bride of Frankenstein 1935. Whale masterfully sidesteps the Production Code’s strictures by cloaking its subversive themes in layers of Gothic atmosphere, dark humor, striking visual contrasts, poignant humanity, and coded symbolism, transforming outright transgression into elegant suggestion. Elsa Lanchester stands as a formidable figure in pre-Code horror, embodying fierce agency and complexity that defy traditional female roles of the era, asserting a powerful presence that blends wit, intelligence, and unsettling self-empowerment on screen as she refuses to be anyone’s property!

Whale’s deft navigation turns censorship into a creative challenge, using implication and nuanced character dynamics sashaying through shadows of queerness as Whale’s films artfully slipped past censors by playing with taboo themes of blasphemy and moral ambiguity, each distinct in nature but united in their challenge to Hollywood’s strict boundaries, not equating them (queerness and blasphemy), but planting the seeds into his films as separate rebellions against censorship. He did this without ever tipping the censors’ hand, proving that sometimes the most rebellious art is the one that whispers rather than shouts.

Pre-Code heroines could be villains, survivors, or ambiguous figures who wielded power just as easily as they were victimized, refusing to be pigeonholed into the saintly or purely passive roles that classic Hollywood would soon enforce.

In films like Island of Lost Souls, the Panther Woman Lota is a haunting emblem of this pre-Code freedom, a creature whose animalistic allure and tragic fierceness purr with both mesmeric, primal, otherworldly allure and vulnerability, unashamedly embodying both eroticism and monstrosity. This contrasts starkly with post-Code cinema’s “good girl” archetype, in which women were largely sanitized, domesticated, virtuous, and confined to roles as victims or moral compasses.

The pre-Code heroine was a bold provocateur, flirting with forbidden knowledge, defying societal norms, and owning a dangerous kind of independence that both scared and fascinated audiences because they embodied both fears and fantasies about female sexuality.

These women didn’t just break the mold; they shattered it with a fearless frankness and complexity that set the bar for on-screen female power, defining a singular moment of unrestrained presence on film, one that subsequent eras, even when rebellious, approached with cautious steps and tighter reins.

This era’s women weren’t just plot devices; they challenged audiences to confront the darker, more complicated aspects of identity, control, and desire, laying groundwork for future horror icons who would continue to puzzle and provoke. Pre-Code horror’s woman was a pulsing presence, sensual and shadowy, complex and compelling, before censorship forced the genre’s female figures to retreat into the shadows of innocence or punishment.

Island of Lost Souls didn’t just spook the studio system; it managed to rattle Britain’s censors so much that they slammed the door shut for a full quarter-century. The BBFC took one look at it in 1933 and refused it a cinema certificate, banning it in the UK as if the film itself were radioactive, and it officially stayed off-limits until 1958. Among the many reasons: mentions of vivisection, and “cutting a living man to pieces”, Moreau’s notorious line “Do you know what it means to feel like God?”, and the implication that a living human might be torn to pieces, all a bit much for polite society at the time. When the ban was finally lifted in 1958, British audiences met the film with an X certificate. Except instead of mad science and vivisection, it was edits and cuts that sliced away at its more shocking edges. The BBFC chopped and pruned with surgical precision, wielding their scissors like Dr. Moreau’s scalpel, giving a literal ironic wink to the “House of Pain” as the film suffered a few well-placed, if not cruel, trims. Island of Lost Souls finally emerged uncut and with a PG rating, no longer outrageous, but, if anything, a haunted artifact whose power survived the scissors.

In response to British censors who claimed the film was “against nature,” Charles Laughton’s wife Elsa Lanchester is said to have stated, “Of course it’s against nature. So’s Mickey Mouse!”

Charles Laughton dominates Island of Lost Souls with a performance that roars with dark charisma and unsettling charm, effortlessly embodying the mad genius of Dr. Moreau. His portrayal burbles with a mixture of grotesque whimsy and cold cruelty, balancing Moreau’s godlike ambitions with a devil-may-care theatricality that grabs the screen every step of the way.

This would be Laughton’s third Hollywood production, having already completed The Old Dark House and The Sign of the Cross (both 1932). It was his second starring role in a U.S. film; his first was in the little-known Payment Deferred 1932.

Laughton’s distinct physical presence and expressive face, a wicked smile shadowed by a flicker of menace and sinister edge, make his Moreau simultaneously terrifying and hypnotic, elevating the film’s eerie atmosphere to something unforgettable. He shaped Dr. Moreau into one of horror cinema’s most mesmerizing villains through a curious blend of showmanship, discipline, and dark mischief. To prepare himself, Laughton famously rehearsed with a bullwhip, a technique he’d previously mastered for the stage play A Man with Red Hair, ensuring that every crack of the whip felt both commanding and natural on screen. He admitted that his visual inspiration for Moreau’s striking goatee and his character’s look was based on a real doctor Laughton had consulted, hinting at a playful approach to his performance and an almost clinical eccentricity that colored every scene.

Charles Laughton was paid $2,250 per week for his work on Island of Lost Souls, a notably generous salary for the era. He joined his co-stars for a week of filming amid genuine fog on Catalina Island, adding to the film’s surreal atmosphere.

Critically, Laughton’s performance drew a mix of awe and discomfort when Island of Lost Souls first appeared, with some reviewers unnerved by how viscerally he embodied cruelty and godlike hubris. Over time, however, his Moreau has come to be celebrated as provocatively Mephistophelean, balancing seductive menace with impish wit. Later critics called him one of the screen’s creepiest villains, and film scholars now cite his role as the definitive Dr. Moreau; his wicked charm and petulant arrogance set the template for mad scientists ever since.

Laughton’s own thoughts on the character remain largely private; he moved deftly between emotional subtlety and theatrical outrage. He was not strictly typecast throughout his career; while he was often cast in roles that capitalized on his command of arrogance or villainy early on, such as King Henry VIII, or Sir Humphrey Pengallan in Hitchcock’s  Jamaica Inn 1939, he quickly defied those expectations by embracing a wide array of characters, both virtuous and depraved.

The film’s script preserves some of Dr. Moreau’s most memorable lines, especially the ritual exchanges: “What is the law?” and the chilling, “Have you forgotten the house of pain?” — phrases that ripple with Laughton’s unmistakable theatricality, and have become central to the film’s legacy.

After making this film, Charles Laughton humorously claimed that he couldn’t go to a zoo for the rest of his life.

Decades later, Laughton’s performance in Island of Lost Souls still radiates a Gothic brilliance: flamboyant, grotesque, and unnerving, a masterclass in villainy that never settles for the expected, turning Wells’s monstrous unholy architect, The Mad Demiurge, into something glittering, tortured, unorthodoxally diabolical and wholly unforgettable.

Alongside him, Richard Arlen plays the shipwrecked sufferer Edward Parker with a steady benevolence, grounding the psychological storm with a human heart while navigating Moreau’s unsettling kingdom. Arlen’s performance in Island of Lost Souls is underrated but carries a quiet, vital humanity. Far from a limp noodle, his understated performance offers a vital balance, a necessary anchor of reason and empathy, even as the beast-men roam freely around him. Originally, Randolph Scott was considered for the role of Edward Parker.

Richard Arlen and Charles ‘Buddy’ Rogers in Wings 1927.

Richard Arlen got his start in the silent film days, working his way up from extra roles until he landed his big break in the 1927 aviation classic Wings. He had this easy charm and a natural screen presence that made him a solid leading man through the late 20s and 30s, moving fluidly from silent movies into talkies, popping up in memorable films like Island of Lost Souls and Call of the Wild. People often talk about his look, kind of rugged but approachable, with that stubbled jaw and masculine average joe vibe that could swing from vulnerable to tough, making him stand out without feeling like a typical movie star.

His character in the film embodies the archetype of the steadfast everyman, an unflappable, reluctant explorer and observer who grounds the story’s surreal horror in human resilience and reason amid the swirling chaos of the island’s nightmarish experiments. He carries a quiet strength that becomes the emotional and moral counterbalance to the extravagance of Laughton’s mad scientist and the enigmatic allure of Burke’s character. He is also the archetypal outsider, whose steady gaze cuts through the madness, embodying the rational spirit that endures when worlds, both scientific and existential, begin to unravel. His role, while not flamboyant and may be understated, is crucial because we get to witness the monstrosity through his eyes, the measured, wary humanity he represents.

The leading heroine beyond the iconic Panther Woman is Ruth Thomas, portrayed by Leila Hyams, best known in pre-Code Hollywood for her role as Venus in Freaks 1932. Nancy Carroll had been scheduled to play the lead, but Hyams was eventually cast as Ruth, a fascinating pivot around which much of the film’s humanity and moral tension revolves. Unlike the wild, enigmatic Lota, Ruth represents a more grounded, compassionate, innocent presence. Hyams brings a delicate strength to Ruth, blending vulnerability with quiet resilience, making her not just a love interest but a composed grace that delicately offsets the island’s wild unpredictability and the gruesome experiments and animalistic regressions. Ruth’s conflict and dignity are like a soft breath of light, ensuring she’s not just a mere damsel but a quiet force within the film’s shadowy world.

Kathleen Burke’s Panther Woman, Lota, channels exotic mystery and tragic sensuality, haunting the island with a grace both wild and melancholic, her presence a striking embodiment of pre-Code ambivalence toward female power and animalistic allure. Burke’s entrance into Island of Lost Souls prowls onto the screen, emerging from shadow, fluid, magnetic, and provocatively charged; her Lota is a living, breathing enigma, caught in the twilight between human and pantheress (here’s a few more plays on her hybrid nature, pantherine enchantress, felinegeist, catspirit) desire, and dread. Burke was relatively new to Hollywood when director Erle C. Kenton, through a nationwide Paramount studio contest held specifically to cast the role of Lota, the Panther Woman, attracted about 60,000 applicants from across the United States became enamored with her. He cast her, reportedly after he discovered her striking looks and physicality, which fit perfectly into the pre-Code penchant for sensual, shadowy female figures who could haunt the imagination.

Burke’s portrayal is a remarkable blend of grace and wildness; she moves with feline elegance that is both mesmerizing and eerie, embodying the film’s themes of transformation and the blurred edges of identity.

It’s hard not to notice her hypnotic presence, which brought a rare kind of feminine power to an era that would later reduce women in horror to mere victims or innocent ingénues. Instead, Burke’s Lota is enigmatic and autonomous; though this is deeply complicated as she wears the soul of a potent, instinctive sexuality and agency that vibrates throughout the film, yet she remains under Dr. Moreau’s creation and control, a crafted being whose initial will is subsumed by her maker’s designs. Still, there’s no mistaking her strength or the tragic loneliness that underlies her animal guise. Her scenes are among the film’s most visually and emotionally arresting moments, and the character has lingered in the cultural imagination as one of pre-Code cinema’s most iconic femme fatales.

Kathleen Burke’s breakout as Lota the Panther Woman in Island of Lost Souls is one of those moments Hollywood loves to mythologize; a single, unforgettable role that both crowns and confines. After her eye-catching turn as Lota, she found herself branded by Hollywood’s fascination with the peculiar and the sensational, a fate not uncommon for actresses who embodied the industry’s ambiguous, alluring archetypes.

Hollywood’s imaginative but reductive casting choices for Burke underline how certain female performers, especially those linked to horror and fantasy, were boxed into narratives that exploited their perceived strangeness or sexual mystique.

After that film, it’s as if Hollywood couldn’t see beyond the wild-eyed magic she brought to the island’s fever-dream jungle, and the casting executives seized on the image that Island of Lost Souls carved for her: a woman both animalistic and enchanting, forever marked unmistakably by otherness. Instead of letting her venture into more layered dramas or the bright lights of mainstream stardom, casting directors kept slotting her into roles stamped “exotic,” “strange,” or just not quite of this world, frequently operating on the margins of genre pictures and melodramas where the perception of danger or difference was central to the plot.

Burke became shorthand for mysterious women on the fringes: always a little dangerous, always marked by difference. In the thirties studio system, that label was both a spell and a snare, trapping her in stories where her presence was meant to unsettle, a testament to her talent, perhaps, but also a sign of Hollywood’s love affair with typecasting, rarely permitted to shed the aura of intrigue that her breakout role had conjured, especially when an actress could so convincingly play the extraordinary.

Burke’s filmography after Island of Lost Souls is like a tour of Hollywood’s favorite stereotypes, each role another spin around the carousel of the “unusual woman.” She played Tizzie in Murders in the Zoo (1933), written as the doomed “gypsy girl”, and Celia Farrady in The Last Outpost (1935), which kept her tethered to the script’s vision of the charismatic outsider. In The Lives of a Bengal Lancer 1935, she shows up as Salome, all mystique and exoticism straight from the era’s playbook, and as Lili Vidor in The Scoundrel, she’s the enigmatic singer draped in secrets. Even in films like Rumba and The Case of the Curious Bride, Burke was kept close to these shadowy edges, a femme fatale here, a dancer with a hidden past there, and almost never allowed to just shake off the Panther Woman’s spell. Each part seemed to echo Hollywood’s refusal to let her be anything but the captivating question mark, always more legend than everyday woman.

Kathleen Burke’s Panther Woman is one of those rare images from the pre-Code era that perfectly captures the tension between raw sexuality and cinematic transgression, making her an unmistakable emblem of that rebellious moment in Hollywood. Her performance was a vivid challenge to traditional female roles: Lota was neither innocent nor fully villainous but a wild, untamed force, a rogue element of animal instincts and sorrowful humanity.

Burke’s portrayal channels an almost mythic femininity, untamed and suffused with a dangerous allure that defies the later Production Code’s insistence on modesty and moral clarity. Her smoldering presence, with its feline grace and primal magnetism, wasn’t just about look or costume; it was about embodying the erotic and the monstrous simultaneously, creating a heroine who seduced as much as she terrified.

Kathleen Burke’s Lota pushed boundaries with her bare-shouldered costumes, intense stares, and resolute independence. She epitomized the pre-Code’s fascination and fear of female sexuality as a force both vital and potentially destructive. Her impact ripples beyond Island of Lost Souls as a marker of pre-Code cinema’s brief window when actresses could portray women who owned their bodies and desires unapologetically, complicating the “monster” trope by infusing it with a raw, elemental femininity.

Burke’s career after Island of Lost Souls didn’t quite reach those same heights. Because Hollywood kept typecasting her in exotic or monstrous roles, she eventually stepped away from the screen. Yet her work in this film remains a milestone: not just for her haunting look, but for capturing a fleeting moment in horror history when the screen dared to glimpse the raw, unquiet forces beneath glamour and beauty. Her Lota is the island’s dark jewel, a living metaphor for the film’s restless, transgressive heart, preserved in cinematic amber for generations of genre fans to admire and delve into.

Kathleen Burke became a symbol of that era’s daring, a living monument to what horror cinema could express before censorship held expression hostage and forced it into strict binaries of good and evil, pure and impure. Her Lota remains an enduring icon, a glimpse of cinema’s lost freedom to explore the wild, untethered facets of identity and sexuality before the grip hit the fan.

Bela Lugosi, who was cast at the last minute, has a remarkable cameo as the “Sayer of the Law”, injecting a chilling, elegiac element, his monotone chant like a sinister heartbeat echoing through the film’s shadowed underbelly.

Bela Lugosi’s brief but unforgettable turn as the Sayer of the Law in Island of Lost Souls is a masterstroke of eerie presence. Though his screen time is limited, Lugosi’s haunting delivery imbues the character with a ritualistic authority, making the Law feel both a terrifying and hypnotic force on Moreau’s island. His slow, chant-like intonations, delivered in an almost trance-like state, set the film’s thematic heartbeat, underscoring the fragile, oppressive rules Moreau imposes on his beast-men and symbolizing the uneasy divide between man and monster.

Lugosi’s role is a chilling counterpoint to Laughton’s Moreau; where Moreau is flamboyantly active, Lugosi is enigmatic, silent power underscored by his piercing gaze and precise, measured speech. His performance, though minimalistic, adds a layer of mysticism and foreboding that enriches the film’s shadowy atmosphere. Bela Lugosi’s presence connects the film to his larger legacy in horror cinema, often drawing parallels between this role and his iconic portrayal of Dracula, where a hypnotic and ritualistic menace became his signature.

Lugosi rarely spoke at length about his participation in Island of Lost Souls specifically, as it was just one of many genre films in his career, and his candid reflections are largely absent from interviews. However, he is known to have embraced roles that allowed him to explore themes of power, the supernatural, and the alienated outsider, elements clearly present in the Sayer of the Law. His dedication to bringing gravitas and a spectral elegance to even brief appearances contributed dramatically to the film’s lasting impact, turning a small role into a crucial symbolic conscience within Kenton’s cinematic vision.

Lugosi’s Sayer may be a whisper in the film’s roar, but it’s a whisper charged with menace and memory, sorrow and solitude, a quietly formidable presence that stokes the unsettling world Moreau rules, a perfect distillation of Lugosi’s ability to haunt the screen, no matter the size of his part.

The two beast-men were played by wrestlers Harry Ekezian and Hans Steinke.

The supporting beast-men, lumbering with awkward menace, complete this unsettling menagerie, their silent, almost tragic presence heightening the film’s themes of identity and otherness. Together, the cast crafts a performance tapestry that blends classical theatricality with early sound cinema’s explorations of horror and human fragility, making Island of Lost Souls a landmark haunted as much by its actors’ vivid energy as by its chilling narrative. Wally Westmore was the makeup artist for Island of Lost Souls, working alongside Charles Gemora to create the iconic half-human, half-animal creatures through innovative, effective makeup designs.

Island of Lost Souls (1932) is a film that thrums with the feverish pulse of nightmare, a primordial vision rendered unforgettable by its blend of taboo-shattering horror, philosophical inquiry, and the indelible presence of Charles Laughton as Dr. Moreau. Kenton’s film is a dark jewel of early American horror, its shadowy jungles and torch-lit rituals as unsettling today as they were nearly a century ago. From the opening frames, the film plunges us into a world adrift from civilization. Shipwrecked Edward Parker (Richard Arlen) is cast ashore on Moreau’s remote island, a place where the line between man and beast is not merely blurred but willfully obliterated. The island is a profane, nightmarish menagerie, its tangled foliage and oppressive heat captured in Karl Struss’s Oscar-winning cinematography. Struss bathes the jungle in a chiaroscuro that feels both lush and claustrophobic, every shadow hinting at something unnatural lurking just beyond the firelight. It is a world where the laws of nature are rewritten nightly, and the air is thick with the cries of lost souls in pain.

The vivisection scenes in Island of Lost Souls are brutal and unapologetically raw for their time, but they serve more than just shock value. They act as a grim ritual, marking the transformation from beast to what Dr. Moreau claims is ‘man’, or at least his twisted version of it. Yet this fragile order is ultimately subverted, revealing the thin line between control and chaos, and showing how Moreau’s desire to dominate nature leads to horrific consequences.

Laughton’s Dr. Moreau is both the architect and the tyrant of this new order, a figure of genteel sadism, his white linen suit as immaculate as his soul is corrupted. With a sly, almost feline smile and a voice that purrs with self-satisfaction, Laughton’s Moreau presides over his “House of Pain,” a laboratory where animals are vivisected and reshaped into grotesque parodies of humanity; creatures born of scientific transgression, hybrids of man and beast, who stagger beneath the weight of their own unnatural births and Moreau’s authoritarian rule.

The narrative thickens as Moreau enforces his draconian laws via the cruel calculus of pain and obedience, underscored by the chilling echoes of his hyped mantra.

Dr. Moreau: “The law which, if any do not obey, they must die.”

Sayer of the Law: “Not to go on all fours, that is the law. Are we not men?”
Beasts (in unison): “Are we not men?”
Dr. Moreau: “What is the law?”
Sayer of the Law: “Not to spill blood, that is the law. Are we not men?”
Beasts (in unison): “Are we not men?”

Dr. Moreau: “Have you forgotten the house of pain?”
Sayer of the Law: “You! You made us in the house of pain! You made us… things! Not men! Not beasts! Part man… part beast! Things!”

Laughton prepared for the role with the kind of devotion that borders on the perverse, practicing with a bullwhip and modeling his beard after a real-life doctor. His performance is magnetic, at once urbane and monstrous, and his every gesture radiates a sense of absolute control, until, inevitably, the order he has imposed begins to unravel. “Mr. Parker, do you know what it means to feel like God?”

The island’s other inhabitants are Moreau’s creations: beast-men, each a tragic testament to his hubris. Their makeup, designed by Charles Gemora and Wally Westmore, is astonishingly expressive, with snouts, fangs, and fur that still allow for the flicker of human suffering and longing. Among them is the Sayer of the Law, played by Lugosi in one of his most haunting roles. Swathed in animal pelts and heavy prosthetics, Lugosi’s Sayer is both prophet and prisoner, leading the beast-men in their desperate recitations: “Are we not men?” His eyes burn with a wild intelligence, and his voice trembles with the agony of knowing what has been lost. When Moreau’s authority finally collapses, it is Lugosi who gives voice to their collective rage and sorrow, turning the film’s climax into a primal revolt against a false god.

Richard Arlen’s Parker is a classic man out of his depth, his growing horror mirrored by our own disgust. Leila Hyams’s Ruth’s arrival on the island sets off a chain of events that leads to the final confrontation.

But it is Kathleen Burke’s Lota who lingers in the memory, a creature of innocence and yearning, her love for Parker both her salvation and her doom. Burke imbues Lota with a heartbreaking vulnerability; her wide, searching eyes and tentative gestures make her more human than any of Moreau’s other creations. The moment Parker discovers her feline claws is a devastating revelation, a reminder that the boundaries Moreau has tried to erase can never truly disappear.

As Lota the Panther Woman, she is the living embodiment of exquisite otherness, her beauty edged with the wild, her innocence shadowed by animal longing. She moves with a grace that is both tentative and instinctual, her slender form draped in a jungle sarong and her hair tumbling in dark, untamed waves, framing a face that is at once haunting and raw, exposed tenderness. Her unguarded and liquid stare holds the bewildered sorrow of a creature caught between worlds, and when she looks at Parker, there is a silent plea in her gaze, a yearning to be loved, to be seen as something alive beyond her secret origins.

Burke’s performance is a study in contrasts: she is at once the siren and the child, the exotic temptress and the tragic ingénue. Her gestures are delicate, and absolutely almost feline, her hands sometimes curling unconsciously into the suggestion of claws, as if her body remembers what her heart tries to forget. When she speaks, her voice is soft, halting, colored by a gentle confusion, and her every word seems to flutter on the edge of revelation or retreat. In moments of fear or desire, she recoils with a panther’s wariness, then, when hope flickers, she leans forward, luminous and trembling, reaching for a humanity she can never fully claim.

There is poetry in the way Burke inhabits Lota’s duality. She prowls the boundaries of the human and the beast, her every movement a question: am I woman, or am I something forever apart? In the film’s most poignant moments, when Parker discovers the animal claws hidden beneath her beauty, or when Lota sacrifices herself to save him, Burke’s performance aches with the pain of self-awareness, the tragedy of a soul who longs for love but is doomed to remain an outsider. She is the island’s most haunting creation: a vision of innocence marred by the ambitions of men, her presence lingering like the echo of a wild, unanswerable question.

Dr. Moreau: She’s never seen anything like him.
Mr. Montgomery: No?
Dr. Moreau: You and I don’t count. The only reactions we get from her are fear and terror.
Mr. Montgomery: That’s understandable.
Dr. Moreau: But how will she respond to Parker where there’s no cause for fear? Will she be attracted? Is she capable of being attracted? Has she a woman’s emotional impulses? I could scarcely hope for a chance like thisshort of London.

Dr. Moreau: Did you see that, Montgomery? She was tender like a woman. Oh, how that little scene spurs the scientific imagination onward.

The film’s most iconic scenes are etched in the language of nightmare. The House of Pain, with its echoing screams and gleaming surgical instruments, is a chamber of horrors that prefigures later cinematic explorations of body horror and scientific hubris. Moreau’s nightly assemblies, where he cracks his whip and intones the Law — “Not to walk on all fours! That is the Law!”—are rituals of control and humiliation, their power finally broken when blood is shed and the beast-men realize their god is mortal. The climactic revolt, with Moreau torn apart by his own creations, is both cathartic and tragic, a parable of unchecked ambition devouring itself.

Karl Struss’s cinematography is central to the film’s enduring power. His use of fog, shadow, and backlighting transforms the island into a place of perpetual twilight, where reality itself seems mutable. The jungle is both Eden and hell, its beauty inseparable from its menace. Hans Dreier’s art direction and Gordon Jennings’s visual effects further deepen the sense of otherworldliness, while the makeup effects remain some of the most striking of the era.

The script, shaped by a team including Philip Wylie and Waldemar Young once again, does not shy away from the story’s most controversial implications, vivisection, sexual manipulation, and the ethics of creation. The film’s pre-Code status allows for a frankness and sensuality that would soon vanish from Hollywood screens; the scenes between Parker and Lota, their long, lingering kiss, and the suggestion of Moreau’s breeding experiments still carry a charge of forbidden desire.

Island of Lost Souls was controversial on release, banned in several countries for its disturbing content, yet it has since been recognized as a landmark of horror and science fiction. Its influence can be traced through decades of cinema, from the existential terrors of Cronenberg’s The Fly 1986 and David Lynch’s The Elephant Man 1980 to the philosophical dilemmas of Blade Runner 1982. At its heart, the film is a meditation on the dangers of playing god, the suffering wrought by unchecked ambition, and the unshakable mystery of what it means to be human.

Laughton’s Moreau, with his chilling blend of charm and cruelty, stands as one of cinema’s great villains, a man who would remake the world in his own image, only to be destroyed by the very beings he sought to control. The beast-men, with their mournful eyes and broken bodies, are his legacy: a chorus of suffering that asks, again and again, “Are we not men?” In the end, Island of Lost Souls is a film of shadows and questions, its horrors as much philosophical as physical, its beauty inseparable from its terror.

Edward Parker, survivor of a shipwreck, is picked up by the freighter S.S. Covena in the South Seas. Onboard, Parker witnesses the drunken Captain Davies abusing a passenger, M’Ling, who appears strangely bestial. Parker intervenes and fights with Davies, who later dumps Parker onto Montgomery (Charles Coleman), a passenger ferrying animals and cargo to a remote island run by Dr. Moreau. Parker and Montgomery travel by small boat to the island.

Upon arrival, Dr. Moreau welcomes Parker with forced hospitality in his house, staffed by the loyal, animalistic M’Ling (Tetsu Komai portrayed as a “Dog Man,”) Moreau’s loyal butler. Moreau introduces Parker to Lota, an exotically beautiful young woman whom he claims is Polynesian. While conversing, Parker and Lota are disturbed by horrific screams from another room, which Lota cryptically calls the “House of Pain.” Parker investigates and sees Moreau and Montgomery performing surgery, vivisection on a creature with no anesthetic. Horrified, Parker tries to leave, only to be confronted outside by an ominous, brutish beast-man emerging from the jungle.

Moreau appears, brandishing a whip, and subdues the beast-men with the sound of a gong. He forces them to recite “the Law,” a set of commandments to suppress animal instincts: “Not to eat meat,” “Not to go on all fours,” “Not to spill blood,” followed by their chant, “Are we not men?” The creatures disperse at Moreau’s command.

Inside, Moreau explains to Parker that he was a scientist in London before being forced into exile. He began by accelerating plant evolution, then animals, using surgery, gland extracts, and radiation to transform animals into human-like beings. Lota, the island’s sole woman, was derived from a panther, though Moreau hides her true origin from Parker. Montgomery is revealed as Moreau’s unwilling assistant.

Edward Parker: Those poor things out there in the jungle. Those animals. They – They talk.
Moreau: That was my first great achievement. Articulate speech controlled by the brain. And it was a great achievement! Oh, it takes a long time and infinite patience to make them talk.
[Moreau gives an impish smile and a chuckle]
Moreau: Someday, I will create a woman, and it’ll be easier.

On the island, Lota falls for Parker. The connection between them is one of tragic longing, which feels more like heartache than mutual romantic fulfillment. Lota, desperate and lonely, quickly falls in love with Parker, and their affection plays out in tender moments. She reaches for him, and there’s a kiss that might, at a glance, suggest passion. But for Parker, the lines are much more complicated: his feelings are gentle and conflicted, marked mostly by empathy and guilt rather than true romantic love. He’s genuinely moved by Lota’s vulnerability and touched by her loneliness, but it always remains in the shadow of his commitment to his fiancée, Ruth.

The film is careful to show Parker’s attraction, the ethical discomfort it causes, and his eventual confession to Lota that he loves someone else. It’s not cruelty; it’s compassion tinged with regret, never mocking or cruel, but ultimately not the love she seeks, making their brief connection less a love story and more the bittersweet, tragic memory of two souls reaching for something they’re never quite able to grasp.

Parker discovers Lota’s animalistic claws are returning. Distraught, he confronts Moreau, who admits Lota is his prize experiment and orchestrates events to see if she can breed with Parker. Moreau destroys the only available boat, leaving Parker stranded.

At night, Moreau torments Lota in the House of Pain. “This time I’ll burn out all the animal in her!”

The film makes Moreau’s intentions disturbingly clear. You can feel the unease ripple through every scene between Moreau and Lota; his interest goes way beyond scientific curiosity and tilts into something creepier, a mix of control and a twisted sense of ownership. When Lota’s animal instincts start to break through, Moreau doesn’t hesitate; he dangles the threat of another round in the House of Pain over her head, determined to erase whatever remnants of her original panther self that remain. It’s not just cold experimentation, it’s psychological torment, delivered with clinical cruelty and the kind of glee that makes his lab feel more like a dungeon than a place of discovery.

Meanwhile, at the port of Apia, Parker’s fiancée, Ruth Thomas, discovers his absence from the Covena. The American consul, after confronting Davies, sends Ruth and Captain Donahue to the island via ship.

Ruth and Donahue arrive, reuniting with Parker. Moreau suggests they stay the night.

Captain Donahue: What kind of a place did you say this was, Doc?
Dr. Moreau: I didn’t say.

Ruth Thomas: [hearing chanting] What’s that?
Dr Moreau: The natives, they have a curious ceremony. Mr. Parker has witnessed it.
Ruth: Tell us about it, Edward.
Edward Parker: Oh, it’s… It’s nothing.
Dr. Moreau: They are restless tonight.

Later, Ouran, one of Moreau’s ape-like creations, attempts to break into Ruth’s room but is driven away when she screams. Donahue tries to return to his ship, but Moreau orders Ouran to kill him in the jungle. Ouran succeeds, committing the forbidden act of spilling blood.

With the Law broken, the beast-men realize their god is fallible. The Sayer of the Law declares the Law is no more. Rebelling, they storm Moreau’s house, set their huts ablaze, and drag the terrified doctor into the House of Pain. The beasts kill Moreau with his own surgical knives as Montgomery tries to help Parker and Ruth escape.

Montgomery: Don’t look back!

Parker attempts to save Lota, but she is mortally wounded in a struggle with Ouran. With her dying breath, she urges Parker to escape. Parker, Ruth, and Montgomery flee the burning island in a boat as the beast men destroy all traces of Moreau’s work. The film closes on their uncertain yet hopeful escape across the sea, leaving the island and its horrors behind.

Island of Lost Souls is truly a haunting testament to the daring spirit of pre-Code Hollywood, where cinematic boundaries were tested and reshaped.

More than just a horror film, it’s an unsettling fusion of science, the dangers of unchecked authority, the vulnerability of human nature, morality, and primal instinct that challenges us to confront the fragile line between humanity and monstrosity. For me, it’s a powerful crucible of creative ambition and the evocative exploration of transformation and control, and the consequences of playing god.

There was an adaptation of The Island of Dr. Moreau released in 1977 by American International Pictures, directed by Don Taylor and starring Burt Lancaster alongside Michael York and Barbara Carrera, who brings to life the character Maria, the story’s equivalent to the Panther Woman figure. Fast forward to 1996, and New Line Cinema put out its own version under the same title, helmed by John Frankenheimer with Marlon Brando as the enigmatic Dr. Moreau and Val Kilmer as Montgomery with David Thewlis as the protagonist. That version introduces a character named Aissa, played by Fairuza Balk, who echoes the Panther Woman’s role from earlier adaptations but with a fresh twist. Both films wrestle with the eerie intersection of humanity and animality, just through very different cinematic lenses.

4 thoughts on “Whips, Shadows, and the Law: The Savage Eden of Island of Lost Souls 1932

  1. What a beautiful post. You really dig deep into the misty realms of pre-code mayhem, This one pushes to the limit and maybe just a bit beyond. Seatbelts should be required.

  2. This movie, The Black Cat and Most Dangerous Game are, to me, the ultimate in pre-Code’s power to disturb and challenge everything. Naturally those were the titles with the most mystique for many, especially this one with all its cuts over the years. Fascinating about Ryder’s sound innovation.
    Pre-Code femme fatales is an interesting thing to think about, so much is written about the noir ones but there were lots of iconic PC ones too. As always, love to read your analysis and background info.

    1. The Black Cat definitely does that for me as well. You know, I haven’t seen The Most Dangerous Game in a while, but the narrative in all its iterations does the same thing for me; the story possesses a deeply unsettling power and a chilling inhumanity and a relentless drive to dominate, that’s still really disturbing. Thanks so much for your thoughtful comments!

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